AI Insights · Timothy · January 2022
Top 5 Snake Games Performance in Kuwait Q4 2021
Explore the performance metrics of the top 5 Snake Games on a unified platform in Kuwait during the fourth quarter of 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Snake Games in Kuwait exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for these popular games.
Snake.io - Fun Snake .io Games saw an increase in weekly revenue, peaking at approximately $280 in mid-October. Weekly downloads hovered around 2.5K at the start of the quarter, slightly dropping to 1.9K by the end of December. The game maintained a steady number of weekly active users, starting at 30.4K and ending the quarter with around 26K.
Little Big Snake experienced a notable increase in weekly revenue, reaching up to $215 in late November. However, weekly downloads remained relatively low, fluctuating between 20 and 71 throughout the quarter. The game had a modest number of weekly active users, ranging from 112 to 190.
Worms Zone .io - Hungry Snake had a mixed performance. Revenue peaked at $137 in early December. Weekly downloads were relatively stable, averaging around 1K. The game saw a decrease in active users from 12.2K to approximately 9.7K by the end of December.
Snake Rivals - Fun Snake Game showed minimal revenue throughout the quarter, with a brief peak of $89 in mid-October. Downloads were low, with numbers ranging from 16 to 166. The game had a small yet consistent number of active users, fluctuating between 277 and 487.
Lastly, Snake Battle: Color Mode did not generate any revenue during the quarter. Weekly downloads varied, peaking at 706 in late November. Active users showed an upward trend, starting at 1.3K and maintaining around the same level by the end of December.
For more detailed insights and trends, visit Sensor Tower.